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WARPLANES: Mainly Because It Pisses Off The Russians
SURFACE FORCES : Cracked, Leaking And Limping Along
SUBMARINES: An Old Cure For Venezuelan Naval Ambitions
PROCUREMENT: Getting A Gripen On It
AIR TRANSPORTATION: The Legend Continues
YEMEN: Fire In The North
MEXICO: Thugs Just Want To Have Fun
SUPPORT: Puzzle Me This
ARMOR: China Chooses Protection Over Flotation
ISRAEL: Hamas Makes A Controversial Deal
PEACEKEEPING: The Island Disease
COUNTER-TERRORISM: It's Just Business
ATTRITION: Drug Casualties And Collateral Damage
NIGERIA: Rebels Rebel
WARPLANES: North Korea Goes Retro
PROCUREMENT: Another F-35 Failure
SUBMARINES: It Is Now A Six Pack
IRAQ: For A Few Dollars More
LEADERSHIP: Problem Solved
INDONESIA: Sacrifices Must Be Made
SEA TRANSPORTATION: China And India, Together At Last
SURFACE FORCES : Avengers Upgraded
WARPLANES: Small Force, Huge Border
INFANTRY: Escaping From Death And Victory
INDIA-PAKISTAN: Denial And Wrath
LEADERSHIP: The Key To Failure
ATTRITION: Fire In The Blood
SUDAN: Pipeline To Salvation And Victory
KOREA: No Shit
SUBMARINES: Oceans Empty Of Russians
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WARPLANES: North Korea Goes Retro
PROCUREMENT: Another F-35 Failure
SURFACE FORCES : Avengers Upgraded
SUBMARINES: It Is Now A Six Pack
WARPLANES: Small Force, Huge Border
ARMOR: China Chooses Protection Over Flotation
INFANTRY: Escaping From Death And Victory
ISRAEL: Hamas Makes A Controversial Deal
INDIA-PAKISTAN: Denial And Wrath
IRAQ: For A Few Dollars More
PEACEKEEPING: The Island Disease
LEADERSHIP: The Key To Failure
SUBMARINES: Oceans Empty Of Russians
PROCUREMENT: Getting A Gripen On It
KOREA: No Shit
ATTRITION: Fire In The Blood
LEADERSHIP: Problem Solved
SEA TRANSPORTATION: China And India, Together At Last
AIR TRANSPORTATION: The Legend Continues
COUNTER-TERRORISM: It's Just Business
INDONESIA: Sacrifices Must Be Made
SUDAN: Pipeline To Salvation And Victory
MEXICO: Thugs Just Want To Have Fun
ATTRITION: Drug Casualties And Collateral Damage
ATTRITION: USAF Releases The Aircraft Retirement List
ATTRITION: USAF Releases The Aircraft Retirement List
PROCUREMENT: Getting A Gripen On It
PROCUREMENT: Another F-35 Failure
LEADERSHIP: The Arab Plan To Stop Iran
SURFACE FORCES : Cracked, Leaking And Limping Along
INFANTRY: Escaping From Death And Victory
MURPHY'S LAW: Why Russia Loves Arab Tyrants
ISRAEL: Hamas Makes A Controversial Deal
INDIA-PAKISTAN: Denial And Wrath
SUBMARINES: Oceans Empty Of Russians
COUNTER-TERRORISM: Why Islamic Radicals Don't Last
PEACEKEEPING: The Island Disease
LEADERSHIP: The Key To Failure
KOREA: No Shit
PEACE TIME: Iraq And The American Gift
AFGHANISTAN: A Ploy, Not A Promise
MEXICO: Thugs Just Want To Have Fun
SUPPORT: Puzzle Me This
SUBMARINES: It Is Now A Six Pack
WARPLANES: Mainly Because It Pisses Off The Russians
Dirty Little Links: No more Dirty Little Links?
Fighters, Bombers and Recon: France Leads The Way
Attrition: USAF Releases The Aircraft Retirement List
Procurement: Getting A Gripen On It
Procurement: Another F-35 Failure
Fighters, Bombers and Recon: Mainly Because It Pisses Off The Russians
Surface Forces: Cracked, Leaking And Limping Along
United States: listen to Gore
October 4, 2003
The CIA is taking some heat in the media because they are using new U.S. Army technologies to train their analysts on the details of how terrorists operate. For the last five years, the U.S. Army PEOSTRI organization (which is in charge of developing simulations and wargames) has taken the lead in using commercial video game technology for military training systems. Noting that the civilian action and adventure games now possess very life-like graphics, and have no trouble holding the attention of military age males, PEOSTRI set up an operation in Los Angeles (the Institute for Creative Technologies, ICT) to adapt these technologies for military training. Several simulation products have been produced, taking advantage of the movie and video game talent available in California. The CIA noted the army's success, and asked for help in creating a system for training CIA analysts. The army simulation that most impressed the CIA was one that put the user (a soldier headed for peacekeeping duty) in a foreign village or city. There (in the arcade like, but very life like, game) the soldier had to deal with local civilians (friendly, hostile and neutral) and various situations that are typical of peacekeeping duty. Troops have long asked for a system like this, often pointing out that they see technology that can do it on video games they buy and play in their spare time. The CIA has lots of young analysts with no military, or peacekeeping experience, or exposure to the nasty end of the war on terror. The CIA saw the army "peacekeeping simulation" as an approach they could use to prepare their analysts. So why is the CIA getting sniped at by the press over this? Alas, it's an old problem. When people in the media don't understand a new technology, they often belittle it. Simple as that. And once reporters take a negative position, they are "invested in it" and very reluctant to admit they made a mistake. People at the CIA understand this, and will try to tough it out. But if members of Congress take their lead from the misled media, then another promising project is likely to be killed. Not because it won't work, but because reporters were not able to understand what it was doing and how it was doing it. For this reason, the CIA has, for decades, made efforts internally to develop techniques for explaining new, and sometimes complex, technologies to Congress and the media. In the intelligence business, distributing information can be as tricky as gathering and analyzing it.
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