Staten
Island, NY,
May 31st,
2006 - Matrix Games (http://www.matrixgames.com/">>) and 2by3 Games (http://www.2by3games.com/">>) today announced the
release of a new update for their World War II grand strategy war game, Gary Grigsby’s World at War. The new
version 1.201 is now available from the Matrix Games Website. It is a minor
update that fixes a few minor issues with the major v1.20 update released
earlier this month.
Three fixes are included in this update, resolving an
issue with a possible early entry for the Western Allies, an undo move issue
involving transports and a data bug. In addition, the combat analyzer has been
improved where naval combats are concerned.
Gary Grigsby’s World at
War takes place in the Second World War and places you at the
helm of one of five possible powers: The Western Allies, China, Russia, Germany,
or Japan. Command your army and coordinate your attacks. Gain supplies,
resources, and factories to fuel your war machine. Manage your supplies and
supply lines to ensure you have the resources necessary to capture territories
and press your attacks. Gary Grigsby’s
World at War has been hailed as an elegant and accessible game design
with adjustable realism and detail; where the difficulty can be tailored to your
specific level and your opponents range from a challenging computer AI to up to
four other human players.
Gary Grigsby’s World at
War takes you through four World War II scenarios where five
playable powers battle across thirty-eight different countries with fifteen
different unit types. Each unit type has up to fourteen attributes, which you
can upgrade through careful research of new technology during the war. The
design covers everything from strategic movement to cold weather, nuclear
weapons, special historical events and even managing supply lines in the
advanced mode of the game. Gary Grigsby’s
World at War will make you a general in a day but keep you occupied
year round.
World at War can be purchased in the StrategyPage Game Store