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Subject: Any interest in a web-board/pbem military game
asavery    10/18/2007 10:13:31 AM
A few years ago I was heavily involved in geopolitical and military pbem games, mostly human moderated and mostly freeform. They have since largely disappeared and I have not been able to find any recently that are of any great interest or long lasting. MSF seemed the most relevant area to post this, but I was wonding if anyone (1) knew of or runs any ongoing games, or (2) would be interested in working with me to start a new one. If I were to start one, where would the interests lie? (A) Pre 11 September 2001 geopolitical [I started one in 2000 like this that never went anywhere](http://www.angelfire.com/ma3/geopolpbem/geopol_home.html) (B) Near future (2010-era) where clears role-play as US JCS and COCOMs. (C) Other ideas? Most interested in military focus with little economics or espionage. While Political is interesting, it would not be the focus. Thoughts/Comments/Ideas/Suggestions? I'm also a fan of sailing navies and Dreadnaught-era design(simple) and strategy, maybe even Washington/London Navy Treaty type negotiation scenarios. I look forward to replies, thanks!
 
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Shooter2K    I have just what you need!   10/18/2007 4:02:49 PM
If you check this board under Military Science Fiction, you will find an alternate history of WW-II game just starting. It has some economics in it to start, but not much after you get going. The oportunity for espionage, roll playing and battels galore! Read it and write me if you are the least bit interested and I will fill you in on the details! We have done this on and off for ten or twelve years now and every one says it's neet, so take a look! Sincerely, SFD.
 
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asavery       10/21/2007 5:34:41 PM
Cool Shooter, I have a few ideas that might fit in there!
 
I threw together (along with some research) a Joint Chiefs/COCOM board if there is any interest.
 
Also, a new "old-style" geopol game is starting up, lots of open nations; I think this will be a good one!  Basically modern day, but no 9/11-Iraq War
 
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asavery    Now with links   10/21/2007 5:36:12 PM

Cool Shooter, I have a few ideas that might fit in there!

 

I threw together (along with some research) a Joint Chiefs/COCOM board if there is any interest.

http://asavery.proboards104.com/index.cgi
" href_cetemp=">http://asavery.proboards104.com/index.cgi
">link
 

Also, a new "old-style" geopol game is starting up, lots of open nations; I think this will be a good one!  Basically modern day, but no 9/11-Iraq War

http://jorek.proboards77.com/index.cgi " href_cetemp=">http://jorek.proboards77.com/index.cgi ">link


 
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Shooter2K       10/25/2007 1:02:31 AM
My address is [email protected] drop me a line.
 
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asavery    Golder Age of Sail game   12/18/2007 8:49:31 AM
Ok, so my attempt at a modern US military web-board game was a flop, so I decided to resurect a game from a few years ago, simulating command of a sailing warship in the Napoleonic-era.  Hope there is some interest here. 


http://asavery.proboards104.com/index.cgi

Following the execution of Louis XVI in January 1793, Britain and France would be at war with each other for the next 22 years, with the exception of fourteen months in 1802-3. During this time the Royal Navy struggled to maintain superiority over Britain's enemies on the sea. As the Royal Navy builds for a generation of conflict with France and others, many officers are ordered to outfit vessels for sea.

Golden Age of Sail puts you in the role of an officer in the Royal Navy. Create and command your ship; through success you will gain promotion and even larger commands. Ships are created through an excel spreadsheet. The game is generally free-form to simulate the era, with a focus on tactical sailing ship combat.

IMPORTANT: Participants are expected to not only play the role of their character, but also to be the lead administrator/writer for another player's character. This is not only to help make the game flow smoothly, but also to share the burden and expand the knowledge and experience. I will oversee and assist, administer and help out, but I feel this gives everyone a stake in the game from both sides.

Anticipated start date is January 1, 2008. Prior to that people can sign up, create bios, flesh out initial ship designs, and ask questions to help ensure a smooth start.

 
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