There's an old nuclear war simulator called Bravo Romeo Delta out there which I've been toying with on and off for a while. It's almost entirely text-based (except for a pair of maps and some background graphics) but does seem to be relatively detailed for its time frame.
You can download a copy at if you're curious.
Now, to the point. Can anyone shed some light on how on earth you're supposed to make any headway in the game? It's not clear to me how one can compel the other side (USSR or USA, you chose your side) to surrender without escalating to the "Armageddon" exchange. |