Battles In Italy

SSG and Matrix Games

Battles In Italy OUT OF STOCK
Battles In Italy

Up the Bloody Boot...

“I had hoped that we were hurling a wildcat onto the shore, but all we got was a stranded whale.” - Winston Churchill

is the latest title in the award-wining Decisive Battles in WWII series from Strategic Studies Group. It takes you to three of the toughest fought battles in the Mediterranean -- the invasion of Sicily, codenamed Operation Husky, the landings at Salerno, codenamed Operation Avalanche and the landings at Anzio, codenamed Operation Shingle.

While the invasion of Sicily went more or less to plan, the result in the two subsequent amphibious operations was less certain, with the safety of the beachheads at both Salerno and Anzio in considerable doubt for some time. Neither side has sufficient resources to do the job properly, and improvisation and desperation are the order of the day, and as a result all three battles are tense and exciting affairs.

All three campaigns incorporate many new improvements and enhancements to the Decisive Battles series. Some of these updates include rules for surrender, political units, cooperation between countries, and improved amphibious invasions!

In Operation Husky, the invasion of Sicily, the Axis player must plan carefully in order to extract the best possible performance from some less than committed Italian troops, while the Allied player must somehow find a way around or through the many natural defensive obstacles in their way.

In Operation Avalanche, the invasion of the Italian mainland, the Germans can exert severe pressure on the Salerno beachhead, but must defend against Allied forces coming to the relief of the amphibious forces. The Allies must hold fast to their bridgeheads and their vulnerable supply sources, while speeding other formations to the rescue.

Operation Shingle, the Anzio landing, was a bold Allied move to break the stalemate caused by the strength of German defensive lines. The Germans have a real chance to crush the Anzio bridgehead, especially if they transfer troops from their main defensive line. However, if the Allies can break through the weakened lines while avoiding disaster at Anzio then a truly decisive victory is possible.

This engine features an integrated move/combat system that exploits the computer's processing and data storage powers to create an opponent that is more fluid and realistic than in traditional computer wargames. Prior combats can influence movement, units have a wide variety of combat and supply abilities, and SSG's legendary AI routines make for truly fearsome opponents. All aspects of a battle are reported to the player, allowing them to make fully informed decisions before a battle, and to determine whether a particular outcome was the result of good/poor generalship or blind luck.

BACKGROUND

Did the Italian campaign ultimately constitute a Churchillian thrust into the ‘soft underbelly of Europe’ or was it the strategic sideshow predicted by many, including most of the American high command? The answer, as so often with the big questions in history, depends on the criteria used to measure success. Viewed purely as a military exercise in gaining ground, the campaign was an Allied failure. The secondary nature of the theatre, the weather and terrain, German tactical excellence and high level command failures on the Allied side all conspired to prevent the dramatic military breakthrough that might have caused history to re-evaluate the campaign. It also has to be said that it is doubtful that any success, no matter how staggering, could have decisively affected the outcome of the war, which was being settled on the Russian front.

However, war has always been about more than just lines on a map. The Italian campaign was the almost inevitable outcome of Churchill’s successful politicking, which had convinced Roosevelt to support Operation Torch, the invasion of North Africa. Once the Allied war machine had been cranked up and aimed at the Mediterranean, it was easy to find any number of plausible reasons why further operations in the theatre were necessary. This situation perfectly suited Churchill and the British command, who wished to avoid what they saw as a premature confrontation with the German army in the European theatre in 1943. They were successful in this, and as the Allies initial lack of progress in Normandy in 1944 showed, their caution may well have been justified, as the German defenders of Europe in 1943 would have been a much tougher proposition.

As well as avoiding a high risk invasion, the Italian campaign provided other benefits. The Allied war machine, at all levels, still had a lot to learn about warfare, as embarrassing reverses in North Africa at Kasserine and elsewhere had already shown. The technical mastery of amphibious warfare shown at Normandy would surely not have been possible without the experience gained in battle in the various Mediterranean operations. It was also useful and necessary to show both the Russians and the home front that the Germans were being confronted. In some ways, Allied soldiers in the Italian campaign were like the airmen of Bomber Command. They were thrown against the enemy as a necessity of war, and the fact that these battles were not on the direct path to victory does not in the slightest diminish their dedication or sacrifice. Their German opponents showed similar dedication, and could at least console themselves with the thought that they were not serving on the Russian front.

Far removed from lofty strategic considerations, the fighting in the Italian Campaign was some of the hardest of the war. Conditions in Sicily were relatively benign, and the Germans were content to fight a delaying campaign, withdrawing more or less at their convenience. However, terrain and weather on almost all of the Italian mainland were perversely unsuited to offensive operations by a modern mechanised army and these factors, together with the fighting abilities of the German army meant that Allied attacks were usually made at great cost for little gain.

New Game Features Include:

  • Three complete campaigns, Sicily, Salerno and Anzio
  • New rules for Surrender and Political Units
  • New rules for co-operation between countries
  • Improved User Interface
  • Maximum map size increased by 12 times
  • New Defensive AI routines
  • Increased variability for country based variables
  • New capacity for Naval Transport
  • New features for Merging Units

Game Data

  • Complexity: Medium
  • Field of Play: Operational
  • Historical Period: World War II
  • Theatre: Italy and Sicily
  • Unit Scale: Regimental
  • Turn Length: One Day
  • Players: 1 or 2 Players
  • AI: Yes
  • TCP/IP: No
  • PBEM: Yes
  • Game Editor: Yes

Requirements

  • Windows 98/Me/2000/XP
  • Pentium II 600 MHz CPU
  • 256 MB RAM
  • Direct X 8.1
  • 8 MB Video Card 16 bit color
  • Sound Card (Direct X 8 compatible)
  • 8x CD-Rom
  • 400 MB free Hard Disk space

Modern Era

Air Assault Task Force

Armored Task Force

BCT Commander

Close Combat: Modern Tactics

Decisive Action

Democracy

Downtown - Air War over Hanoi

The Falklands War

Flashpoint Germany

Harpoon 3: Advanced Naval Warfare

Harpoon 4: Modern Tactical Naval Warfare

Hornet Leader PC

The Operational Art of War III

Point of Attack 2

Raging Tiger: The Second Korean War

The Star and the Crescent

Twilight Struggle

winSPMBT:Main Battle Tank

Modern Air PowerWar Over the Mideast

War Over Vietnam

Modern Campaigns
Fulda Gap '85

Korea '85

Middle East '67

Danube Front '85

North German Plain '85


Squad Battles
Korea

Soviet Afghan War

Spanish Civil War

Tour Of Duty

Vietnam

World War I

1914: Twilight in the East

Clash of Giants II

Diplomacy

Fly the Legend: Flyboys Squadron

Fear God and Dread Nought: The First World War at Sea 1914-1918

The Great War in Europe: Deluxe Edition

Guns of August

Grand Illusion

Infernal Machines

Jutland

The Kaiser's Pirates

Landships!

Tsushima

They Shall Not Pass


Great War at Sea
Airships

Cone of Fire

Cruiser Warfare

Dreadnoughts

Mediterranean

South China Sea

Sea of Troubles

Zeppelins

Science Fiction - Fantasy

Risk: 2210

Risk: Godstorm

RoboRally

Star Shatter

Starship Unlimited v3

Tears of the Dragon

The War Engine

Sports

Formula Motor Racing

Maximum Football

PureSim Baseball

World War II

Across the Dnepr

Achtung - Spitfire!

Alsace 1945

Advanced Tactics

Asia Engulfed

B-29 Suprerfortress

Barbossa: Kiev to Rostov

Battlefront

Battle of Britain II: Wings of Victory

Battles In Normandy

Battles In Italy

Bitter End: Attack to Budapest

Bitter Victory: The Invasion of Sicily 1943

Bismarck, Commerce Raiding in the North Atlantic

Blitzkrieg General

Brute Force: The War In The West

The Bulge

The Burning Blue

Carriers at War

Close Combat: Cross of Iron

Close Combat Wacht at Rhein

Close Combat The Longest Day

Combat Commander: Europe

Combat Commander: Stalingrad

Combat Commander: Mediterranean

Combat Commander: Paratroopers

Commander - Europe at War

Conflict of Heroes: Awakening the Bear!

Conquest of the Aegean

Defending the Reich

Defiant Russia

Empire of the Sun: Pacific War

Eastern Fleet

Europe Engulfed

The First Blitzkrieg

The Great Pacific War

Gazala

Guadalcanal

The Hell of Stallingrad

Highway to the Reich

John Pardos' Third Reich

John Tillers Campaign Series

Kharkov Disasters on the Donets

Korsun Pocket

The Mediterranean Desert War

Operation Spark! The Relief of Leningrad

Pacific Typhoon

Panzer Command: Operation Winter Storm

Panzer Command: Krarkhov

The Rising Sun

Red Storm Over The Reich

Red God of War

Red Vengeance

Sergeants on the Eastern Front

Silent War

Steel Panthers: World at War

Tiger of Malaya

WW2 Time of Wrath

Third Reich

Steel Panathers WW 2

Uncommon Valor

War on the Southern Front

War in the Pacific

War Plan Orange

Whistling Death

World War 2: Barbarossa to Berlin

War Plan Pacific

World War 2: Road to Victory

World at War: A World Divided

World War 2: Barbarossa to Berlin

World War II General Commander


Axis and Allies
Axis and Allies

Axis and Allies: Battle of the Bulge

Axis and Allies: D-Day

Axis and Allies: Europe

Axis and Allies: Guadalcanal

Axis and Allies Miniatures Booster Pack Set I

Axis and Allies Miniatures Booster Pack Set II

Axis and Allies Miniatures Contested Skies

Axis and Allies Miniatures D-Day

Axis and Allies Miniatures Eastern Front booster

Axis and Allies Miniatures Eastern Front map

Axis and Allies Miniatures North Africa

Axis and Allies Miniatures Reserves

Axis and Allies Miniatures 1939-1945: Starter Set

Axis and Allies Miniatures 1939-1945: Booster Set

Axis and Allies Miniatures Expanded Rules

Axis and Allies War at Sea Starter Pack

Axis and Allies War at Sea Task Force


Panzer Campaigns
Budapest '45

Bulge '44

El Alamein '42

France '40

Kharkov '42

Korsun '44

Kursk '43

Market Garden '44

Minsk

Moscow '41

Normandy '44

Rzhev '42

Salerno '43

Sicily '43

Stalingrad '42

Smolensk '41

Tobruk '41


Panzer Grenadier
Airborne

Artic Front

Alaska's War

Afrika Korps

Battle of the Bulge

Beyond Normandy

Blue Division

Desert Rats

Eastern Front

Edelweiss

Elsenborn Ridge

First Axis

Fronte Russo

Iron Curtain

Jungle Fighting

Kokoda Trail

March on Leningrad

North Wind

Red Warriors

Roads to Leningrad

Road to Berlin

Semper Fi, Guadalcanal

Sinister Forces

Secret Weapons

South Africas War

Siege of Leningrad

White Eagles


Second World War At Sea
Artic Convoy

Bomb Alley

Black Sea Fleets

East of Suez

Great Pacific War

Midway: Turning Point in the Pacific

Strike South


Squad Battles
Advance of the Reich

Dien Bien Phu

Eagles Strike

Pacific War

The Proud and the Few

Winter War

Civil War

American Civil War: The Blue and the Grey

The Army of the Heartland

Blue vs Gray Deluxe

Campaign Antietam

Campaign Atlanta

Campaign Chickamauga

Campaign Corinth

Campaign Franklin

Campaign Gettysburg

Campaign Ozark

Campaign Peninsula

Campaign Shiloh

Campaign Vicksburg

Dead of Winter: Battle at Stone River

Forge of Freedom

For the People II

Forged in Fire

Glory III

John Tiller's Battleground: Civil War

The Price of Freedom

Summer Storm

War of the States: Chickamauga and Chattanooga

War Between the States

New
Campaign Chancellorsville

Napoleonic

Austerlitz

Campaign Eckmuhl

Campaigns on the Danube

Close Action

Crown of Glory

Commander Napoleon at War

Eagles of the Empire: Eylau

Empires In Arms

Jena!

Jena Auerstaedt

John Tillers Battleground: Napoleonic Wars

Kutuzov: The War in Russia, 1812

Manoeuvre

Napoleon's Russian Campaign

Napoleon in Italy

Soldier Emperor

The Emperor Returns

The Napoleonic Wars

Wargram

Waterloo

Wellington: The Peninsular War 1812-1814

The 6 Days of Glory

American Revolution

Birth of America

Birth of America 2 Wars in America

The Battle of Monmouth

Brandywine & Germantown: The Battles for Philadelphia

Campaign 1776

Clash for a Continent

For Honor and Glory

For Liberty

Monmouth

Rebel Seas The British Navy at Bay

Saratoga

Savannah

The French and Indian War

War of 1812

Ancients

Alexandrian Wars

Assyrian Wars

Battle Line

Chariots of War

Caesar: Conquest of Gaul

Carthage

Command & Colors: Ancients

Command & Colors: Expansion 2 Rome vs the Barbarians

Command & Colors: Ancients Expansion Pack #1 The Greeks and Eastern Kingdoms

Command & Colors: Ancients Expansion Pack #3 The Roman Civil War

Conquest Medieval Realms

Gallic Wars

Gates of Troy

Great Invasions

History of the Roman Empire

Legion Gold

Legion Arena Gold

Punic wars

Simple Great Battles of History

Siege of Alesia Gaul, 52 BC

Sword of Rome 5th Player Expansion

Spartan

SPQR

Successors

The Conquerors: Alexander the Great

The Jewish War

Tin Soldiers: Alexander the Great

Tin Soldiers: Julius Caesar

War Galley


Grand Battles
Rome at War: Fading Legions

Rome at War: Hannibal at Bay

Rome at War: Queen of the Celts

Other Eras

1898 The Spanish American War

A Splendid Little War

Blood of Noble Men: The Alamo

Campaigns of King David

Chandragupta

Cowboys

Communism in the West

Conquest of Paradise

Clash of Monarchs

Deathride Mars-La-Tour 1870

Devil's Horsemen

Defiance

Gringo!

Gustav Adolf the Great

The Halls of Montezuma

Horse and Musket: Vol.1

Island of Death

Larry Bond's Harpoon - Commander's Edition

Lobositz

Manifest Destiny

The Mexican American War

Onward Christian Soldiers

Prairie Aflame

Prussia's Defiant Stand

Prussia's Glory II

Pursuit of Glory

Ran

Red Russia

The Renaissance

Samurai

Salvo!

Soldier Kings

Soldier Raj

Storm Over Taierzhuang

Supermarina I Command at Sea

Triumph of Chaos: The Russian Civil War

Unhappy King Charles

Under the Lily Banners

Victoria Cross

Winds of Plunder

 

© 1998 - 2010 StrategyWorld.com. All rights Reserved.
StrategyWorld.com, StrategyPage.com, FYEO, For Your Eyes Only and Al Nofi's CIC are all trademarks of StrategyWorld.com
Privacy Policy