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Subject: Kosumi: Online Strategy
    2/10/2006 12:17:44 AM


Reviewed by: Chris Galbraith
Publisher: Kosumi...
Developer: Kosumi...
Platform: PC


Kosumi is a turn based strategy game based in a medieval world similar to feudal Japan. In the game, players partake as one of fifteen historical or mythical clans all vying for control of the world of Kosumi, which (according to the mythos of the game and the official website) is a land "created by Hachiman, the God of War, over four hundred years ago. Bored by the peace that blanketed Japan after its hundred year civil war Hachiman craved a realm of excitement where the struggle for glorious honor would never end. Kosumi is that realm." Kosumi is a dynamic world of politics, warfare, intrigue, and subterfuge.

Kosumi is targeted at gamers without a lot of free time on their hands. This is not a game that has any sort of grinding or massive time requirements.

In my experience, Kosumi is as close as you can get to a board game on a computer aside from chess programs. It has turn-based gameplay that you can play in solitaire mode (against yourself if you feel like controlling all clans), but this is not the intent of the game and is really just an exercise for tactics. Ideally you will be involved with numerous other players as you all control different clans in your attempts to dominate Kosumi.

Each clan has different strengths and weaknesses which is not surprising and standard for any multiplayer strategy game. However your basic strategy will be entirely different depending on who you are playing. Among the clans you can play are: the Oni, who are demon samurai that excel in martial combat; the Imperial Family who are skilled diplomats; and the Dragons who can fly across obstacles unencumbered. Most of the other clans have similar specialties, but there is a distinct flavor to each one.

Prior to playing a live game, it is advisable to play through the lessons that are included in the game. These text lessons walk you through game basics so that you can move diplomats around, usurp control of cities, recruit ninjas, attack with armies, and so forth. These tutorials are also available online in Flash movies which are narrated and allow you to follow the button clicking that is involved with unit order giving. There are eight lessons altogether, after which you will be sufficiently equipped to tackle a live opponent.

When you start out, you will control a handful of towns in a province. There are ten provinces in the game and your goal is to control as many of them as possible. You can choose to do this through diplomatic or military means, but you will most likely need to dabble in both. In order to gain control of a province, you need to have a majority of the population, which you can achieve by controlling the three population types in Kosumi: villages, towns, and cities. Villages are the smallest population centers, towns the median, and cities the largest. You can gain control of them with diplomats who can usurp control or armies who conquer through war. After you control a city, you will gain population, food production, and gold production. All of these things will assist you in your attempts to dominate Kosumi.

The way you interact with your units is via orders. You click on one of the cities you control and you will see a list of the units currently there. There might be a diplomat, a ninja, an army, a shogun, or some other unit. When you select one of these units, you will see a list of potential orders on the screen. Each order is numerically identified along with its name (for example, Order 320: Usurp Control). The orders in Kosumi are executed numerically so any order with an order number lower than 320 will be executed before a diplomat can usurp control and likewise any order higher than 320 will occur after. The number of orders you can issue each turn is limited by the amount of influence your clan commands in Kosumi. If you are struggling in the game and do not control many population centers, your ability to issue orders will be less than someone who controls many provinces. When you begin, you normally have about twelve orders to issue.

All your orders are submitted to the server immediately after you issue them and you will see a little green bit of text in the upper right of your screen notifying you that your orders have been submitted. Depending on the game you are playing, you might only do this once or twice a week. However, you are not locked into your turns until midnight of the date posted on your accounts page. You can go back and change any orders you decide are incorrect anytime before this deadline.

When your next turn takes pla
 
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