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Subject: What Would A Future Military Term It?
EKAdams    12/31/2007 9:15:27 PM
'Space Force'? 'Air Force'? 'Aerospace Force'? If vehicles able to traverse and combat in both atmospheric and vacuum environments, become commonplace, what would the service which would use such vehicles be called? Also, what about the pilots? 'Aviators'? 'Aeronauts'? Considering they aren't exclusively in the realm of 'air', what title would be correct?
 
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Herald12345    Spacecraft unliker aircraft.....   1/11/2008 4:21:44 AM
.....................are persistent. they behave like ships in micro-gravity as they provide a protected environment in a hostile medium  Water->ship as vacuum -> pressurized mobile life support system in free stable ballistic trajectory.

Hence ship for such a device is an entirely suitable name-even if  we use rockets and orbital mechanics instead of flotation and a motor driven screw propeller

If you have a ship, then the rest of the nomenclature transfers over.

The United States Navy continues. The Marines continue. The Army continues. Its that 20th century abortion known as the Air Force that dies. The  Navy  absorbs it as part of its organic mission subset  which is to control access and travel through a battlespace.[MAHAN}

Don't reinvent the wheel.

Been there, done that, 6000 years ago.

Herald

 

 
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Yimmy       1/11/2008 5:17:55 PM
I don't agree Herald.

You can apply your same comparison to high altitude aircraft.  They also have life support systems, and exist in a hostile space.
 
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flamingknives       1/11/2008 5:45:18 PM
I think that "persistant" is the key feature.
 
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doggtag    no more persistent than any SSN, SSBN, SSGN, etc   1/11/2008 7:00:49 PM
...in the fact that,
even if powered by nuclear reactors (the space "ships" would almost have to be, and hopefully fusion),
they'll have no more endurance than they can carry crew stores and other perishable supplies.
 
At least for the first few centuries until we get those replicator-like food makers such as Star Trek uses, ships aren't going to be able to carry a massive food-growing arena (?) that can allow the crew to subsist indefinitely on long duration missions (even though it should be expected that nutritionally-enhanced "space MREs" will be an obvious requirement on long missions, but just like today's personnel, don't expect them to subsist indefinitely, happily, on them).
Water and air reclamation will become much easier, but without access to food stuffs and other perishables, the space craft's duration would be no greater than many nuclear subs, needing to meet with replenishment craft every few months.
 
And besides, there will need to be considerable machine shop and parts fabrication facilities onboard the space craft: it won't be like just being able to surface, radio for assistance, or pull into the nearest port for repairs, which is only days, or at most, a few weeks away, and carrying so many just-in-case spares for the most likely components that could fail would end up needing too much additional bulk in the ship's design, just to carry adequate spare parts.
 
And until very fast travel speeds are achieveable (several 10's-100's km/sec, as Mach 10-20 just ain't gonna cut it),
as well as the obviously necessary decceleration (inertial dampers?) devices to rapidly slow down just as easily as they can accelerate,
space ships will have to be massive, at least as large as current CVNs, if only to be able to sustain crews for months on end with minimal,
if any,
resupply.
 
Low observable technologies and signature reduction will be a must, as such vessels won't be as maneuverable as Star Trek and Star Wars depict capital ships to be,
again,
at least not without inertial dampers, structural integrity field generators, particle & radiation shielding, and other cool techie stuff that looks & sounds so cool thanks to the special effects people, but,
let's face it,
is pretty much still light years away...at least so far as implementing them all into a workable design.
 
Perhaps by that time we'll have come up with the proper terminologies and colloquial jargon for space combat.
 
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flamingknives       1/11/2008 7:32:23 PM
There was a rather good discussion about the mechanics of space combat in this forum a while ago. Shouldn't be too far down.

A space craft with endurance as long as its perishables? Like, a ship?
 
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Yimmy       1/11/2008 7:45:18 PM

I think that "persistant" is the key feature.
The only reason we don't have nuclear reactors in aircraft is in case they crash in the wrong place.


 
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blacksmith       1/12/2008 1:30:44 AM



I think that "persistant" is the key feature.

The only reason we don't have nuclear reactors in aircraft is in case they crash in the wrong place.



The reason we don't have reactors in airplanes is there is no value in flying for years when the mean time between failures of the equipment onboard is measured in hours.
There is no value in paying for all the pain of building an airplane that can carry months of provisions when it is never more than some hours away from a place where it can regenerate and maybe even swap crews.  A ship needs to think of being days or even weeks transit from port.  A spaceship traveling for years may not really be a ship anymore.  It may be more correct to call it an ark.
 
 
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Yimmy       1/12/2008 1:01:52 PM
Well f*** being an astronaut then.


The reason we don't have reactors in airplanes is there is no value in flying for years when the mean time between failures of the equipment onboard is measured in hours.


 
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Treadgar       1/21/2008 1:10:23 PM
Maybe you could use some Napoleonic era terminology for different soldier types, like voltigeurs, dragoons, grenadiers, and others.

Treadgar
 
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Jeff_F_F       1/21/2008 6:03:43 PM
Something I haven't seen explored in scifi is the impact that the path a particular culture takes to space, and to a space force in particular could dramatically impact what they call their troops, and different cultures might well use different names.
 
One culture might have fleets commanded by admirals and another might have squadrons commanded by generals. Some space forces might consider their ground troops to be Army, others Marines. Some might consider them comparable to naval CBs, others to the USAF ground units like pararescue and pathfinders--the folks who land on a planet to set up infrastructure to support the space craft.
 
The limited endurance on spacecraft of the supplies needed by their crew might dictate that ships in a campaigning space force live off of the land, finding habitable planets to obtain supplies from. As such, a ship capable of deploying a space elevator could be a key component of a scifi fleet that is frequently overlooked.
 
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