War in the Pacific - Admiral's Edition is what I've been concentrating on (struggling with?) lately. The entire Pacific war, one day at a time.
I finally convinced my brother to try Uncommon Valor, its grandfather dealing with the South Pacific Theater. We've got a brutal email campaign going on now.
We've been with the ArmA series ever since Operation Flashpoint. When ArmA1 came along, I spent countless hours converting our old favorite OFP missions to that game. I learned a lot about mission design in the process, seeing some good examples of various scripts, etc. If you can get the hang of some of the scripting done in this series, a whole new world opens up as far as the missions you can create.
The series has always had its quirks, but it's by no means a shoot 'em up arcade game. You have an entire world to play in. Someone's already made a 51km x 51 km map to lose yourself in.
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