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Armor Discussion Board
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Subject: future tank ideas
andyf    10/27/2007 3:00:26 AM
I vote a vertical launched hellfire/ckem. unmanned crows type turret wit the gun/sensors off an apache
whats the feasability?
is a javelin cheaper?
 
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WarNerd       10/28/2007 6:16:04 AM
This is a tank destroyer, not a tank.
 
Basic problems:
 
Vertical launch means no overhead obstructions.  So no hiding under trees, inside buildings, and some real problems with camouflage nets.
 
All missile systems have a minimum range.  A couple hundred meters for Hellfire.  And CKEM take around 500m to get up to full speed.  These range limitations are acceptable for a tank destroyer which acts like a sniper, but not for a tank which is expected to close with the enemy a destroy him with fire and maneuver.
 
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jessmo_24       10/29/2007 2:38:33 PM
What about a hovercraft skirt wrappoed around a light syryteker pye chassis,with a strykercage around the skirt for RPg protection.
 
Put a 105 Mm cannon on top and a insanly powerful jet engine. could it be done?
 
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WarNerd       10/30/2007 3:42:33 AM
copied from my post at the end of Hover Tanks.

Most problems with hovercraft based vehicles are due to the fact that there is no friction between the hovercraft and the surface it is transversing.

Poor acceleration and deceleration makes sprinting between cover difficult, although you can stop quickly if you "dump the bubble" and slam it down on it's belly (probably not recommended practice).

Hover tanks only work well on flat surfaces (level ground, swamps, etc.).  Irregular terrain, like a boulder field, abatus, or tank traps, will dump the bubble and immobilize a hover tank.  A trench may also be effective the same way.  And where a tank can just push though some terrain (small tree's and brush) a hovercraft needs to back up and accelerate to build momentum and ram.
 
On a slope you have to rely on thrust and momentum.  Stopping is not an option, getting moving again is extremely difficult, and lifting after you have set down is worse.  Traversing across a slope requires a hover tank to "crab" it's way, with the bow pointed up the slope, and it's side armor in the direction of travel.

The only solution is to increase the thrust to weight ration to in excess of 1 to 1 (and probably greater than 1.2 to 1).  What you will have then is a flying platform than normally operates in ground effect.  Might be a good replacement for the helicopter instead of the tank.

 
Recoil is something that a hover tank does not handle well.  Basically, if you cannot mount and fire a weapon from a hovering helicopter, then you cannot from a hovercraft.
 
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