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Subject: Whats is the best way for an Infantry man to take out a tank
SteelGear    2/9/2006 12:30:08 AM
There have been many methods that have popped up other the years for taking out these armoured behemoths. One of the more common ways for common "foot slogger" to deal with a 20-70 ton "problem" is to use a man portable anti tank weapon (i.e. RPG7, Milan, Javalin, RPG7 etc.) Molotov tails and anti tank mines are just a few other ways of dealing with MBTs that come to mind. A somewhat recent method in killing tanks would be the use of an IED such as the ones used in by insurgents in Iraq. Now an IED can be made from practically any kind of explosive so theoretically you can pack enough explosives into one of these devices to kill even the latest MBT. BTW have tanks ever been nailed by an IED??? In any case I don't profess to be an expert on the subject so if anyone can think of something better than what i have suggested here or something really creative.........please dont hold back
 
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Gman992       4/28/2009 4:18:03 AM
Get on the radio, and request some A-10s do a drive-by...
 
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LB       4/28/2009 1:30:02 PM
1)  Request another service or arm do it.
 
2)  Direct the fire of another service or arm.
 
3)  Use your own weapon you do not need to fire directly.
 
4)  Use your own direct fire weapon carried by a vehicle.
 
5)  Use your own direct fire weapon you had to carry yourself.
 
All those fancy ATGW work fine but are rather heavy.  Real infantry (leg) do not carry many.  IEDs are simply another type of mine.  An anti-tank IED can be simple but very heavy, like a buried 155mm artillery shell, or lighter and more sophisticated.  In either case it's still a type of mine.
 
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Nasty German Idiot       4/28/2009 2:55:09 PM
link
 

 
 I dont think there is a "best" way, as always it depends on the situation. 
 
Stay away as far as you can or get very close to the tank.  Anything between the 5 - 4000 meters kill range is bad.
 
 

 
 
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FJV       4/28/2009 3:07:40 PM
Reminded me of this:
 
Anti tank tactics during the Hungarian uprising:

 
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strat-T21C       4/28/2009 3:30:56 PM

link
 








 

 I dont think there is a "best" way, as always it depends on the situation. 

 

Stay away as far as you can or get very close to the tank.  Anything between the 5 - 4000 meters kill range is bad.


 

 




 
I can't get the link to come up.
 
Killing a tank by a infmn is a tricky process. Tanks are vulnerable to close terrain and cannot see beside itself, these are 2 of the limitations of armour. As a cavalryman myself, I am concearned with these two limitations the most. This is the reason why tanks will almost NEVER operate alone but as part of a combined arms op.
 There are scary atgm's out there right now , top-attack/tandem warhead, it's burn time, on a scale of good to bad, these are bad. Get tanks into constrictive terrain if possible, then get close. Hit and fade, the longer a infantyman stays engaged to a tank, the grearer chance of being seen. Once your seen, your toast. Do NOT attack the front, go to the rear and achieve a engine srike through the exhaust vents. Molotoves may have worked vs tk in WW2, but modern mbt's have good fire-suppresion and won't be effective. Failing that go for track and get a mobility kill.
  In Afghanistan, we are getting a workout vs. ied's. I saw a Leo 2A6m tossed 10+ft strait up and the turret actually came off of it's mounts (not off the tk, but taken out of action). The tank was f**ked, as was the crew. No deaths due to the anti-mine protection package. Tank you Krause-Maffi. The tk was back in action soon thereafter. A mobility kill is just as effective as a catastrofic kill in theatre. In a conventional conflict, the same 'cause the crew would dismount to await recovery. If it could come.

 
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Leech       7/7/2009 4:24:07 AM
Infantryman can easiliy take out tank with anything in range from Molotov Coctail, rocket launcher to Anti-tank mine (I mean model which you just throw under tracks of incoming tank, not "classic" minefield model), but tanks are often escorted by infantry, and that is where things can become problematic.
 
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Slim Pickinz       7/7/2009 8:18:15 PM
Mobile squad-sized anti-tank teams, armed with modern ATGMs such as TOW, Javelin, Kornet, Spike, and RPG-29. Best to try to force the armor to engage you in a confined area, or near cover such as buildings and forests, where the infantry can maneuver to the flanks and rear of the vehicles for a higher PK shot. If you have to engage armor in the open, either entrench and diguise your positions, or call for some jeeps to haul your ass outta there!
 
As for tanks getting hit by IEDs, there used to be a number of insurgent videos on YouTube showing IED attacks and I remeber seeing a massive IED throw an M1 40 feet airborne before landing and demolishing the tank. Very scary.
 
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wjr321    Killing tanks   7/7/2009 8:54:12 PM
Many years ago in advanced infantry training, the USMC had a course entitled "Killing Tanks is Fun and Easy". The former was less than accurate and the later was not true.
 
The problem is brushing off the mounted infantry. One clear result of past experience is that armor must be a combined arms event. Tanks have real problems in closed spaces (woods, urban, anything other than flat terrain) when they can be approached closely without the tankers knowing about it. With infantry alongside the tanks they cannot be approached easily. The little movie embedded earlier in this thread is not very realistic in the sense that the infantry should have been dismounted and killing the guys popping up.
 
It is getting worse as technology gives the guys in the tin can better "eyes" and more awareness.
 
Best,
wjr
 
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ArtyEngineer    Here would be my preferred method.   7/8/2009 6:08:26 PM
"Bulldog 26 this is Jester 55 - Fire For Effect -Over"
 
"Bulldog 26 this is Jester 55 - Grid 653488 - Azimuth 1680 - Over"
 
"Bulldog 26 this is Jester 55 - Target type Stationary Enemy Armor  Company Strength, T72 and BMP  - Reguest SADARM - Over"
 
 
Thats how an Infantry man destroys Armor ;)
 
Regards
 
Arty
 
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wjr321    Arty   7/8/2009 6:42:02 PM
Shoot, Arty, I guess the ground pounders should just stay at home and work on techniques to improve their nose picking!
 
Actually, though, we REALLY would have liked this back in the day. Then we called in fast movers for a crispy critter run. It's amazing what napalm does to one of those light Soviet amphibious tanks. Stinky, too.
 
The only problem was targeting. That made it more of an art than a science.
 
Best,
wjr
 
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