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Subject: Dangerous Waters Demo Released
    2/22/2005 10:16:16 PM

Battlefront.com, Inc., and Sonalysts, Inc. announced today that a free Gold
version demo of the inaugural title of the Sonalysts Combat Simulations brand,
named S.C.S. Dangerous Waters! is now available for download immediately!

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The demo
(257 MB) features two playable platforms, the MH-60R Seahawk helicopter and the
Kilo class Diesel submarine, each with its own exciting demo
mission.

Seahawk demo mission briefing:
Detect and engage a Victor
III class SSN transiting the Tsushima Strait from North-to-South. Do not attack
neutral shipping in the area. The Victor III must be sunk before it crosses the
goal line connecting the islands of Tsushima and Iki.

Kilo submarine demo
mission briefing:
Intercept and sink a transiting cargo ship. A cargo ship
is transiting to the Kuril Islands to resupply an occupying force. The cargo
ship is being escorted by a U.S. frigate. Sink the cargo ship before it crosses
the Goal Line and is out of reach. Do not attack any other vessels, including
neutral shipping and the escorting FFG.

A separate Demo Media Pack (131
MB) is available for download also, including a walkthrough description for the
two demo missions, two walkthrough videos for the demo missions, as well as 4 of
the in-game video tutorials detailing some of the basic game
functions.

S.C.S. - Dangerous Waters! is not sold in stores, and is only
be available via mail order directly from www.battlefront.com.  For European
customers, the game ships out of our warehouse in Ireland, while North American
customers will receive it from our warehouse in Vermont.


FULL GAME
FEATURES

S.C.S. - Dangerous Waters is the first title of its kind,
allowing the player total control over multiple air, surface, and subsurface
platforms in a modern-day naval environment! The game allows the player to focus
his attention and to take direct control of individual crew stations in a
vibrant and dynamic 3D environment and also to plan and execute combined arms
naval strategies from a top-down, commanders eye perspective.

S.C.S. -
Dangerous Waters allows the player control over 7 of the world's most potent
naval platforms (out of a total of over 270 non-playable platforms available in
the game):

? Oliver Hazard Perry class    [Guided Missile Frigate]
?
MH-60R Seahawk    [Multi-Mission Helicopter]
? P-3C Orion    [Maritime Patrol
Aircraft]
? Kilo class 636/877    [Diesel attack submarines]
? Seawolf
class SSN    [Nuclear attack submarine]
? Akula I/II class SSN    [Nuclear
attack submarine]
? 688(I) class SSN    [Nuclear attack
submarine]


Other features include:

ONE NAVAL BATTLEFIELD

Cooperative and head-to-head multiplayer modes allow controllable submarine,
surface, and air platforms to battle it out in the definitive naval combat
experience.

MULTI-STATION MODE
Players can command a platform on their
own in multiplayer, or collaborate with multiple players in "Multi-station Mode"
as they each operate individual stations and strive to work together as a team
on the SAME platform.

FULL VOICE COMMAND SUPPORT
Dangerous Waters uses
the Microsoft Speech Recognition Engine to allow you to order a vast array of
commands using only your own voice. You can issue voice commands in every crew
station and do tasks such as set course and speed, classify and designate target
contacts, launch weapons and countermeasures and more.

INNOVATIVE
'AutoCrew' ARTIFICIAL INTELLIGENCE
By assigning certain crew stations to be
manned by the "virtual crewmen" the player can hand off various functions for
the simulation to manage. This allows the player to tailor the game's difficulty
level to their liking and the precise level of involvement and micro management
that they wish. The player can choose to man every single available crew station
themselves, just a few select stations or relinquish control to the A.I. and let
the 'autocrew' do the rest. Autocrew control is dynamic so the player can enable
or disable this feature for every crew station modeled in the game.

"REAL
WORLD" PLATFORMS
Detailed depictions of each controllable platform's stations
and their respective arsenals provide a realistic game play
experience.

CUTTING-EDGE SENSOR MODELLING AND PHYSICS
Authentic
simulation of sensor performance both in the air and through the ocean
environment challenge the player to detect unknown enemies. Realistic depictions
of flight characteristics, buoyancy, air resistance, and gravity provide
realistic control and maneuvering.

SCALABLE 3D ENGINE AND
EFFECTS
Updated 3D graphics engine provides realistic depictions of ocean
swells, water reflections, and environmental conditions using the latest vertex
and pixel shader technologies.

WORLDWIDE DATABASE
Extensive worldwide
database provided by the U.S. Naval Institute offers detailed descriptions of
platforms and weaponry to accommodate all possible global conflicts. Over 270+
platforms comprising 17 of the world's navies can do battle for control of the
open ocean.

MISSION CREATION TOOLS USED BY THE GAME'S
DESIGNERS
Powerful mission editor used by the developers to create the
missions that will be shipped with the game, will also be available to the
players to create their own scenarios. Players will be able to create their own
single missions, multiplayer missions, or develop their own campaigns. These
tools will allow the player extensive control over the mission content and
enable him to generate an infinite number of scenario
possibilities.

DYNAMIC YET PERSISTENT CAMPAIGNS
Players will compete
in campaigns in which their actions have a profound effect on the missions that
follow. The use of dynamic elements such as probability of inclusion, dynamic
groups of objects, dynamic inclusion of mission goals, and rules of engagement
(that can change mid-mission) all ensure that the campaigns will never play the
same way twice.

QUICK MISSION MODE
Upon selecting the platform and
mission difficulty level, the player will be provided with an entirely random
and dynamic scenario. It will be composed of an infinite combination of mission
goals, enemy forces, and random locations.

 
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